← All models

TRELLIS

3D Available Full comparison ↗

microsoft/trellis · by Microsoft · structured-latents-rectified-flow

Pricing — 1 offering(s)

About this offering: Microsoft's open-weights TRELLIS (MIT license, weights on Hugging Face), offered by several hosts. The prices shown are fal's: TRELLIS v1 at a flat $0.02 per generation and TRELLIS 2 at $0.25–$0.35 depending on output resolution (fal model pages, checked 2026-10-11). There's no first-party API: use a host such as fal or Replicate, or self-host.

Image-to-3D (TRELLIS v1)

  • $0.02 / generation Current 2026-09-02 → present
    TRELLIS v1 costs a flat $0.02 per generation on fal (fal model page, checked 2026-10-11), one of the cheapest…

    TRELLIS v1 costs a flat $0.02 per generation on fal (fal model page, checked 2026-10-11), one of the cheapest hosted image-to-3D options. It uses rectified-flow transformers (up to 2B parameters, trained on about 500K 3D objects) and can output radiance fields, 3D Gaussians or meshes (GLB export).

Image-to-3D (TRELLIS 2, 1024p)

  • $0.30 / generation Current 2026-09-02 → present
    TRELLIS 2, the higher-fidelity successor, costs $0.25 at 512p, $0.30 at 1024p and $0.35 at 1536p output on…

    TRELLIS 2, the higher-fidelity successor, costs $0.25 at 512p, $0.30 at 1024p and $0.35 at 1536p output on fal (fal model page, checked 2026-10-11). The 1024p rate is shown.

Showing the active price and any recorded history. Full pricing history is available via the paid API — see API docs.

See how TRELLIS fits into a cost-aware routing setup

See how →

Capability profile

How TRELLIS rates across core capability dimensions, with the task-level evidence behind each rating.

geometry quality Moderate
prompt alignment Moderate

Image-to-3D primary; good silhouette/detail preservation reported. A text-to-3D path exists in the research release but the common hosted endpoints are image-conditioned.

texture quality Moderate

Produces textured meshes; no separate PBR / re-texture controls on the hosted endpoints.

topology control Weak

No quad / low-poly / polygon-budget controls exposed.

rigging and animation Weak

Static mesh output; no rig/animation.

input flexibility Moderate

Multiple output representations (mesh / Gaussian splat / radiance field) is the flexibility story; input is image-first on hosted endpoints.

generation speed Moderate

Seconds-to-a-minute on hosted GPUs; no pinned latency figure.

Ratings are estimated — limited independent data is available for this model.

Operator guidance

Reach for TRELLIS when you want an open-weights model with the cheapest hosted rate (v1, $0.02/gen) or splat/NeRF output, or when you plan to self-host. Use TRELLIS 2 ($0.25-$0.35 by resolution on fal) when fidelity matters. For a higher geometry ceiling or a full asset pipeline, Hunyuan3D or the first-party APIs (Tripo / Meshy) are stronger.

Use cases

Limitations

Citations