Stable Point Aware 3D (SPAR3D)
3D Available Full comparison ↗ stability-ai/spar3d · by Stability AI
· large-reconstruction-model
Pricing — 1 offering(s)
About this offering: Stability AI's successor to Stable Fast 3D, announced with NVIDIA at CES 2026, with open weights under the Stability AI Community License. A point-cloud stage completes the unseen back of an object and allows real-time mesh edits. It costs 4 credits ($0.04) per generation on Stability's platform, against 10 credits for Stable Fast 3D (Stability pricing page, checked 2026-10-11).
Image-to-3D (point-aware, single shot)
- $0.01 / credit
Current
2026-09-02 → present
"Stable Point Aware 3D ... 4" credits on the Developer Platform pricing table; 1 credit = $0.01, so $0.04 per…
"Stable Point Aware 3D ... 4" credits on the Developer Platform pricing table; 1 credit = $0.01, so $0.04 per generation — the cheapest hosted image-to-3D rate currently tracked. Two-stage (point-cloud sampling then meshing) gives complete back-side structure and supports real-time edits; ~0.7s per object.
Showing the active price and any recorded history. Full pricing history is available via the paid API — see API docs.
See how Stable Point Aware 3D (SPAR3D) fits into a cost-aware routing setup
See how →Capability profile
How Stable Point Aware 3D (SPAR3D) rates across core capability dimensions, with the task-level evidence behind each rating.
Better structural completeness than SF3D thanks to the point-cloud stage — reconstructs occluded geometry rather than guessing a flat back. Still a speed-first model, not a fidelity leader.
Single-image conditioning; the point stage improves plausibility of unseen regions.
Outputs a UV-unwrapped textured GLB directly, as with SF3D.
No topology controls; real-time point/mesh editing is the differentiator instead.
Static mesh output.
Single image only (plus optional edited point cloud).
~0.7s per object — near-real-time.
Ratings are estimated — limited independent data is available for this model.
Operator guidance
The default pick among the speed-first, lowest-cost hosted models — prefer it over Stable Fast 3D (cheaper and structurally more complete). Step up to Hunyuan3D, Hi3D, TRELLIS 2, or Rodin when geometric detail matters, or to Tripo / Meshy for text input and a full asset pipeline.
Use cases
- Fast image-to-3D that needs a complete (not hollow-backed) mesh
- Interactive workflows using the editable point-cloud intermediate
- Cheapest hosted image-to-3D currently tracked ($0.04/generation)
Limitations
- Speed-first — moderate geometric detail, not a fidelity leader
- Single-image input only; no text or multi-view
- No rig / remesh / segmentation / standalone re-texture operations