Stable Fast 3D
3D Available Full comparison ↗ stability-ai/stable-fast-3d · by Stability AI
· large-reconstruction-model
Pricing — 1 offering(s)
Image-to-3D (single shot)
- $0.01 / credit
Current
2026-09-02 → present
"Stable Fast 3D ... 10" credits on the Developer Platform pricing table; 1 credit = $0.01, so $0.10 per…
"Stable Fast 3D ... 10" credits on the Developer Platform pricing table; 1 credit = $0.01, so $0.10 per generation. Produces a UV-unwrapped textured GLB from a single image in ~0.5s. No separate texture / rig / remesh operations — one combined call.
Showing the active price and any recorded history. Full pricing history is available via the paid API — see API docs.
See how Stable Fast 3D fits into a cost-aware routing setup
See how →Capability profile
How Stable Fast 3D rates across core capability dimensions, with the task-level evidence behind each rating.
Optimised for latency, not fidelity — usable low-detail meshes; superseded by SPAR3D for structural completeness.
Single-image conditioning; reasonable silhouette match at low detail.
Predicts a UV layout and material properties in the same pass — outputs a textured GLB directly.
No topology controls.
Static mesh only.
Single image only; no back-side reconstruction (see SPAR3D).
~0.5s per object — among the fastest hosted image-to-3D options.
Ratings are estimated — limited independent data is available for this model.
Operator guidance
Use Stable Fast 3D only when sub-second latency is the priority and low geometric detail is acceptable — otherwise prefer its successor SPAR3D (cheaper at 4 credits and reconstructs occluded geometry). For fidelity, Hunyuan3D / Hi3D / Rodin; for a full asset pipeline, Tripo / Meshy.
Use cases
- Real-time or high-throughput image-to-3D where latency dominates
- Rapid draft meshes for previewing before a higher-fidelity pass
- Self-hosted pipelines (open weights)
Limitations
- Low geometric detail — a speed-first model
- No back-side / occluded-structure reconstruction
- No rig / remesh / segmentation / re-texture operations
- Largely superseded by SPAR3D